Textual vs. visual programming languages in programming education for primary schoolchildren

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Foilsithe in:The Institute of Electrical and Electronics Engineers, Inc. (IEEE) Conference Proceedings (2016), p. 1-7
Príomhchruthaitheoir: Tsukamoto, Hidekuni
Rannpháirtithe: Takemura, Yasuhiro, Oomori, Yasumasa, Ikeda, Isamu, Nagumo, Hideo, Monden, Akito, Matsumoto, Ken-ichi
Foilsithe / Cruthaithe:
The Institute of Electrical and Electronics Engineers, Inc. (IEEE)
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Rochtain ar líne:Citation/Abstract
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035 |a 1845325077 
045 2 |b d20160101  |b d20161231 
084 |a 228229  |2 nlm 
100 1 |a Tsukamoto, Hidekuni 
245 1 |a Textual vs. visual programming languages in programming education for primary schoolchildren 
260 |b The Institute of Electrical and Electronics Engineers, Inc. (IEEE)  |c 2016 
513 |a Conference Proceedings 
520 3 |a Conference Title: 2016 IEEE Frontiers in Education Conference (FIE) Conference Start Date: 2016, Oct. 12 Conference End Date: 2016, Oct. 15 Conference Location: Eire, PA, USA The purpose of this research is to compare textual programming languages and visual programming languages from the aspect of motivation. As a textual programming language, Processing programming language was used, and as visual programming languages, Scratch, a derivation of Scratch, Teaching materials offered by code.org, and LEGO Mindstorms EV3 were used. Teaching materials using the textual programming language, and those using the visual programming languages were developed separately. A trial experiment of programming education with the textual programming language was conducted to a cohort of seven primary schoolchildren. Trial experiments with the visual programming languages were conducted twice. In each of them, a cohort of eight primary schoolchildren participated. The motivation of the children was assessed using the questionnaire based on the ARCS (Attention, Relevance, Confidence, and Satisfaction) motivation model. The results with the visual programming languages suggested that the motivation scores of the children increased as the class progressed when visual programming languages were used. On the other hand, the results with Processing suggested that the variance of Satisfaction factor increased as the class progressed when textual programming languages were used, which further suggested that the Satisfaction scores of the children spread as the class progressed when textual programming languages were used. 
653 |a Programming languages 
653 |a Visual programming languages 
653 |a Confidence intervals 
653 |a Education 
653 |a Educational materials 
653 |a Children 
653 |a Social 
700 1 |a Takemura, Yasuhiro 
700 1 |a Oomori, Yasumasa 
700 1 |a Ikeda, Isamu 
700 1 |a Nagumo, Hideo 
700 1 |a Monden, Akito 
700 1 |a Matsumoto, Ken-ichi 
773 0 |t The Institute of Electrical and Electronics Engineers, Inc. (IEEE) Conference Proceedings  |g (2016), p. 1-7 
786 0 |d ProQuest  |t Science Database 
856 4 1 |3 Citation/Abstract  |u https://www.proquest.com/docview/1845325077/abstract/embedded/L8HZQI7Z43R0LA5T?source=fedsrch