Epistemic action: A measure for cognitive support in tangible user interfaces?

Guardado en:
Bibliografiske detaljer
Udgivet i:Behavior Research Methods vol. 41, no. 3 (Aug 2009), p. 876-881
Hovedforfatter: Fjeld, Morten
Andre forfattere: Barendregt, Wolmet
Udgivet:
Psychonomic Society, Inc.
Fag:
Online adgang:Citation/Abstract
Full Text
Full Text - PDF
Tags: Tilføj Tag
Ingen Tags, Vær først til at tagge denne postø!

MARC

LEADER 00000nab a2200000uu 4500
001 204303088
003 UK-CbPIL
022 |a 1554-351X 
022 |a 1554-3528 
022 |a 0005-7878 
022 |a 0743-3808 
035 |a 204303088 
045 2 |b d20090801  |b d20090831 
084 |a 19587204 
084 |a 67991  |2 nlm 
100 1 |a Fjeld, Morten 
245 1 |a Epistemic action: A measure for cognitive support in tangible user interfaces? 
260 |b Psychonomic Society, Inc.  |c Aug 2009 
513 |a Feature Journal Article 
520 3 |a The quality of user interfaces is often measured in terms of efficiency, effectiveness, and satisfaction. In the area of tangible user interfaces, epistemic-or exploratory-action has been suggested as a fourth measure of quality. In computer game studies (Kirsh & Maglio, 1992, 1994), players used epistemic actions to modify the environment, which helped them determine the correct position of blocks with less mental effort. There, the researchers found that it might be easier to physically modify the external world and then interpret it than to compute and interpret a new state mentally. Specifically, epistemic action may be a relevant concept when researching tangible user interfaces incorporating physical handles. This article examines the potential relations between the three traditional measures of usability and epistemic actions using three spatial planning tools with different degrees of physicality. The results indicate that epistemic action is a measure that is independent of the three traditional usability measures: efficiency, effectiveness, and satisfaction. However, epistemic action does not increase linearly with the physicality of a user interface, and it probably is a more complex measure that is also related to the reusability of the interface. Further research is needed to fully understand the potential of this measure. [PUBLICATION ABSTRACT]   The quality of user interfaces is often measured in terms of efficiency, effectiveness, and satisfaction. In the area of tangible user interfaces, epistemic--or exploratory--action has been suggested as a fourth measure of quality. In computer game studies (Kirsh & Maglio, 1992, 1994), players used epistemic actions to modify the environment, which helped them determine the correct position of blocks with less mental effort. There, the researchers found that it might be easier to physically modify the external world and then interpret it than to compute and interpret a new state mentally. Specifically, epistemic action may be a relevant concept when researching tangible user interfaces incorporating physical handles. This article examines the potential relations between the three traditional measures of usability and epistemic actions using three spatial planning tools with different degrees of physicality. The results indicate that epistemic action is a measure that is independent of the three traditional usability measures: efficiency, effectiveness, and satisfaction. However, epistemic action does not increase linearly with the physicality of a user interface, and it probably is a more complex measure that is also related to the reusability of the interface. Further research is needed to fully understand the potential of this measure. 
650 2 2 |a Adult 
650 1 2 |a Behavioral Research  |x methods 
650 2 2 |a Cognition 
650 1 2 |a Exploratory Behavior 
650 2 2 |a Female 
650 2 2 |a Humans 
650 2 2 |a Male 
650 2 2 |a Psychomotor Performance 
650 1 2 |a Software 
650 1 2 |a User-Computer Interface 
653 |a User interface 
653 |a Epistemology 
653 |a Efficiency 
653 |a Design 
653 |a Behavior 
653 |a Computer & video games 
653 |a Satisfaction 
653 |a Human-computer interaction 
653 |a Interfaces 
653 |a Action 
653 |a Effectiveness 
653 |a Mental effort 
700 1 |a Barendregt, Wolmet 
773 0 |t Behavior Research Methods  |g vol. 41, no. 3 (Aug 2009), p. 876-881 
786 0 |d ProQuest  |t Health & Medical Collection 
856 4 1 |3 Citation/Abstract  |u https://www.proquest.com/docview/204303088/abstract/embedded/6A8EOT78XXH2IG52?source=fedsrch 
856 4 0 |3 Full Text  |u https://www.proquest.com/docview/204303088/fulltext/embedded/6A8EOT78XXH2IG52?source=fedsrch 
856 4 0 |3 Full Text - PDF  |u https://www.proquest.com/docview/204303088/fulltextPDF/embedded/6A8EOT78XXH2IG52?source=fedsrch