Creativity in an Introductory Engineering Course

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Yayımlandı:Association for Engineering Education - Engineering Library Division Papers (Jun 26, 2011), p. 22.401.1
Yazar: Burkett, Susan L
Diğer Yazarlar: Lusth, John C, Kotru, Sushma
Baskı/Yayın Bilgisi:
American Society for Engineering Education-ASEE
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Online Erişim:Citation/Abstract
Full text outside of ProQuest
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100 1 |a Burkett, Susan L 
245 1 |a Creativity in an Introductory Engineering Course 
260 |b American Society for Engineering Education-ASEE  |c Jun 26, 2011 
513 |a Conference Proceedings 
520 3 |a A two credit hour introductory electrical and computer engineering (ECE) course is the forumfor this research project. The course introduces ECE majors to the profession with a lecturecomponent that emphasizes circuit analysis, simulation software, lifelong learning, and ethics.The laboratory component consists of five laboratories where students analyze an automobilelighting system to reinforce fundamental principles, use a breadboard to create a circuit with anoperational amplifier, and assemble a radio from a kit. In addition, a laboratory where studentsdesign and build a functional product with attention to aesthetics has been introduced to exercisetheir creativity. The creative process is marked by progression through various stages such asbrainstorming, forming a construction plan, drawing schematic representations of the product,and implementation of the design. This project is motivated by the need for creative thought inengineering undergraduate students to enable enhanced product design. Each semester theproduct changes and to date, three laboratory modules have been developed. The threevariations include: designing a lamp from musical instruments, designing the housing for a lowpower computer, and designing a solar powered wind chime. The students are tasked to designand build the products within a three week time period. The major components for each productare supplied with budgets in the range of $25-50 per group for additional items. Assessmentresults show that the majority of students enjoy the several aspects of the “creative” laboratory.At the same time, they consider it to be one of the most difficult laboratories. This project wasfunded by NSF from the CCLI program. 
653 |a Lifelong learning 
653 |a Students 
653 |a Circuits 
653 |a Construction planning 
653 |a Creativity 
653 |a Solar energy 
653 |a Musical instruments 
653 |a Product design 
653 |a Construction management 
653 |a Computer simulation 
653 |a Automotive parts 
653 |a Ethics 
653 |a Laboratories 
653 |a Undergraduate students 
653 |a Aesthetics 
653 |a Budgets 
653 |a College students 
653 |a Simulation 
653 |a Engineering 
653 |a Housing 
653 |a Radio 
653 |a Learning 
700 1 |a Lusth, John C 
700 1 |a Kotru, Sushma 
773 0 |t Association for Engineering Education - Engineering Library Division Papers  |g (Jun 26, 2011), p. 22.401.1 
786 0 |d ProQuest  |t Library Science Database 
856 4 1 |3 Citation/Abstract  |u https://www.proquest.com/docview/2317743646/abstract/embedded/6A8EOT78XXH2IG52?source=fedsrch 
856 4 0 |3 Full text outside of ProQuest  |u https://peer.asee.org/creativity-in-an-introductory-engineering-course