Adapting Multi-objectivized Software Configuration Tuning

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Detalles Bibliográficos
Publicado en:arXiv.org (Apr 6, 2024), p. n/a
Autor Principal: Chen, Tao
Outros autores: Li, Miqing
Publicado:
Cornell University Library, arXiv.org
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Acceso en liña:Citation/Abstract
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024 7 |a 10.1145/3643751  |2 doi 
035 |a 3034835365 
045 0 |b d20240406 
100 1 |a Chen, Tao 
245 1 |a Adapting Multi-objectivized Software Configuration Tuning 
260 |b Cornell University Library, arXiv.org  |c Apr 6, 2024 
513 |a Working Paper 
520 3 |a When tuning software configuration for better performance (e.g., latency or throughput), an important issue that many optimizers face is the presence of local optimum traps, compounded by a highly rugged configuration landscape and expensive measurements. To mitigate these issues, a recent effort has shifted to focus on the level of optimization model (called meta multi-objectivization or MMO) instead of designing better optimizers as in traditional methods. This is done by using an auxiliary performance objective, together with the target performance objective, to help the search jump out of local optima. While effective, MMO needs a fixed weight to balance the two objectives-a parameter that has been found to be crucial as there is a large deviation of the performance between the best and the other settings. However, given the variety of configurable software systems, the "sweet spot" of the weight can vary dramatically in different cases and it is not possible to find the right setting without time-consuming trial and error. In this paper, we seek to overcome this significant shortcoming of MMO by proposing a weight adaptation method, dubbed AdMMO. Our key idea is to adaptively adjust the weight at the right time during tuning, such that a good proportion of the nondominated configurations can be maintained. Moreover, we design a partial duplicate retention mechanism to handle the issue of too many duplicate configurations without losing the rich information provided by the "good" duplicates. Experiments on several real-world systems, objectives, and budgets show that, for 71% of the cases, AdMMO is considerably superior to MMO and a wide range of state-of-the-art optimizers while achieving generally better efficiency with the best speedup between 2.2x and 20x. 
653 |a Tuning 
653 |a Configuration management 
653 |a Configurable programs 
653 |a Software 
653 |a Optimization models 
700 1 |a Li, Miqing 
773 0 |t arXiv.org  |g (Apr 6, 2024), p. n/a 
786 0 |d ProQuest  |t Engineering Database 
856 4 1 |3 Citation/Abstract  |u https://www.proquest.com/docview/3034835365/abstract/embedded/7BTGNMKEMPT1V9Z2?source=fedsrch 
856 4 0 |3 Full text outside of ProQuest  |u http://arxiv.org/abs/2404.04744