Choose Your Own Research Adventure: An Asynchronous Tutorial to Address "Research as Inquiry"

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Publié dans:Communications in Information Literacy vol. 18, no. 1 (2024), p. 56
Auteur principal: Brinkman, Stacy
Autres auteurs: Hilton, Samantha
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Communications in Information Literacy
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100 1 |a Brinkman, Stacy  |u University of California, Irvine 
245 1 |a Choose Your Own Research Adventure: An Asynchronous Tutorial to Address "Research as Inquiry" 
260 |b Communications in Information Literacy  |c 2024 
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520 3 |a The Framework for Information Literacy for Higher Education posits that the practice of asking questions in order to deepen inquiry and understanding is a key element of information literacy. While the "Research as Inquiry" frame is teachable in library instruction, it can be difficult to scale. Popular instructional design software tends to present information in linear formats that can limit how students understand the iterative nature of research. This article presents an attempt at an asynchronous tutorial that overcomes this limitation of medium and that presents "Research as Inquiry" through an iterative and question-based online game. We discuss the development, implementation, and assessment of the tutorial, as well as issues of sustainability and scale. 
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700 1 |a Hilton, Samantha  |u Occidental College 
773 0 |t Communications in Information Literacy  |g vol. 18, no. 1 (2024), p. 56 
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