Copyright Law and Metaverse: a Comparative Study of Challenges and Opportunities of the Egyptian Copyright Law Entering the Virtual Era

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Опубліковано в::PQDT - Global (2025)
Автор: Khalaf, Ayat
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ProQuest Dissertations & Theses
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100 1 |a Khalaf, Ayat 
245 1 |a Copyright Law and Metaverse: a Comparative Study of Challenges and Opportunities of the Egyptian Copyright Law Entering the Virtual Era 
260 |b ProQuest Dissertations & Theses  |c 2025 
513 |a Dissertation/Thesis 
520 3 |a Metaverse invokes legal challenges of Intellectual Property Rights in a limitless world of imagination for both entertainment and business aspects. The virtual world requires special devices and technologies to be accessed such as VR (virtual reality) and AR (augmented reality) appliances. The creation and protection of these devices cannot operate without patents. Besides, the protection of their software and platforms goes through copyright protection. Moreover, this imposes a non-traditional sense of trademark protection for new categories of goods and services. The peculiarities of copyright in the metaverse lie in two main challenges: firstly, copyright in the virtual world is usually discussed under an exceptional dogma such as the fair use doctrine and the first sale doctrine which cannot extend to include all the emerging legal questions under the traditional view of copyright. Secondly, the human centralized view of copyright in most cases hinders non-human creativity from the protection of copyrights. This is manifested in discussing the copyrightability of NFTs that are totally created and circulated virtually. The matter becomes more complicated in the Latin law schools which maximize the human role in the creative work to amount to be copyrighted. The current discussions spark debates over the legal issues of copyrights in the virtual worlds but have not amounted yet to form a general theory of virtual copyright. Thus, this research investigates the current challenges of the comparative copyright laws through an analytical lens of the comparative judicial precedents in anticipation of diagnosing the opportunities for the Egyptian Copyright Law to enter the virtual era. 
653 |a Innovations 
653 |a Patents 
653 |a Technological change 
653 |a Computer & video games 
653 |a Artificial intelligence 
653 |a Intellectual property 
653 |a Virtual reality 
653 |a Computer science 
653 |a Information technology 
653 |a Law 
653 |a North African studies 
653 |a Patent law 
773 0 |t PQDT - Global  |g (2025) 
786 0 |d ProQuest  |t ProQuest Dissertations & Theses Global 
856 4 1 |3 Citation/Abstract  |u https://www.proquest.com/docview/3110426479/abstract/embedded/H09TXR3UUZB2ISDL?source=fedsrch 
856 4 0 |3 Full Text - PDF  |u https://www.proquest.com/docview/3110426479/fulltextPDF/embedded/H09TXR3UUZB2ISDL?source=fedsrch 
856 4 0 |3 Full text outside of ProQuest  |u https://fount.aucegypt.edu/etds/2364