User-centric innovation strategies for cultural creative products in China’s rural tourism

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出版年:PLoS One vol. 20, no. 4 (Apr 2025), p. e0319474
第一著者: Qi, Yuzhe
その他の著者: Ni, Qing, Zhang, Jing, Han, Jiangyue, Ren, Hongyan
出版事項:
Public Library of Science
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100 1 |a Qi, Yuzhe 
245 1 |a User-centric innovation strategies for cultural creative products in China’s rural tourism 
260 |b Public Library of Science  |c Apr 2025 
513 |a Journal Article 
520 3 |a Cultural creative products play an important role in the revitalization of tourism-oriented rural areas and the preservation of cultural heritage. However, existing products fail to fully meet the diverse needs of consumers and lack a systematic design framework. This study proposes a user-centered framework aimed at guiding the innovation of cultural creative products in China’s rural tourism. During the exploration of user needs, grounded theory was used to identify three core user needs: emotional identification, personalization and uniqueness, and enhancement of quality of life. Using the KANO model, these needs were further categorized into basic needs, performance needs, and excitement needs, clarifying their priorities. In the stage of translating user needs into actionable design elements, the Analytic Hierarchy Process (AHP) was employed to assign weights to each need, and Quality Function Deployment (QFD) theory was used to construct the House of Quality, refining 14 user needs into 9 key design elements. The findings indicate a positive correlation between multifunctional design and ergonomic design, that usability and convenience are closely related to human-machine ergonomics, and that the integration of cultural symbols with emotional design and innovative forms significantly enhances the cultural value and user experience of the products. This study provides a systematic theoretical framework and practical guidance for the innovation of rural cultural creative products, with significant implications for future research and practice. 
651 4 |a China 
653 |a Innovations 
653 |a Emotions 
653 |a Regeneration 
653 |a Analytic hierarchy process 
653 |a User needs 
653 |a Rural areas 
653 |a Tourism 
653 |a Quality of life 
653 |a User experience 
653 |a Rural tourism 
653 |a Creative industries 
653 |a Design 
653 |a Quality function deployment 
653 |a Cultural resources 
653 |a Product development 
653 |a Ergonomics 
653 |a Cultural heritage 
653 |a Economic 
700 1 |a Ni, Qing 
700 1 |a Zhang, Jing 
700 1 |a Han, Jiangyue 
700 1 |a Ren, Hongyan 
773 0 |t PLoS One  |g vol. 20, no. 4 (Apr 2025), p. e0319474 
786 0 |d ProQuest  |t Health & Medical Collection 
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