A New Serious Game (e-SoundWay) for Learning English Phonetics
محفوظ في:
| الحاوية / القاعدة: | Multimodal Technologies and Interaction vol. 9, no. 6 (2025), p. 54-81 |
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| المؤلف الرئيسي: | |
| مؤلفون آخرون: | , |
| منشور في: |
MDPI AG
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| الموضوعات: | |
| الوصول للمادة أونلاين: | Citation/Abstract Full Text + Graphics Full Text - PDF |
| الوسوم: |
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| مستخلص: | This paper presents the design and evaluation of e-SoundWay, a cross-platform serious game developed to improve English phonetic competence through a multimodal and narrative-driven approach. While the platform is specifically tailored to meet the needs of Spanish-speaking learners, it is adaptable for a wider range of English as a Foreign Language (EFL) users. e-SoundWay offers over 600 interactive multimedia minigames that target three core competencies: perception, production, and transcription. Learners progress along a gamified version of the Camino de Santiago, interacting with characters representing diverse English accents. A mixed-methods evaluation combining pre- and post-tests with a user experience questionnaire revealed statistically significant improvements across all domains, particularly in perception. Reduced post-test variability indicated more equitable learning outcomes. User satisfaction was high, with 64% of participants reporting satisfaction with their phonetic progress and 91% stating they would recommend the platform. These findings highlight the educational effectiveness, accessibility, and motivational value of e-SoundWay, reinforcing the role of serious games and multimodal technologies in delivering inclusive and engaging pronunciation instruction. |
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| تدمد: | 2414-4088 |
| DOI: | 10.3390/mti9060054 |
| المصدر: | Advanced Technologies & Aerospace Database |