A New Serious Game (e-SoundWay) for Learning English Phonetics

محفوظ في:
التفاصيل البيبلوغرافية
الحاوية / القاعدة:Multimodal Technologies and Interaction vol. 9, no. 6 (2025), p. 54-81
المؤلف الرئيسي: Lago-Ferreiro, Alfonso
مؤلفون آخرون: Gómez-González, María Ángeles, López-Ardao, José Carlos
منشور في:
MDPI AG
الموضوعات:
الوصول للمادة أونلاين:Citation/Abstract
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الوصف
مستخلص:This paper presents the design and evaluation of e-SoundWay, a cross-platform serious game developed to improve English phonetic competence through a multimodal and narrative-driven approach. While the platform is specifically tailored to meet the needs of Spanish-speaking learners, it is adaptable for a wider range of English as a Foreign Language (EFL) users. e-SoundWay offers over 600 interactive multimedia minigames that target three core competencies: perception, production, and transcription. Learners progress along a gamified version of the Camino de Santiago, interacting with characters representing diverse English accents. A mixed-methods evaluation combining pre- and post-tests with a user experience questionnaire revealed statistically significant improvements across all domains, particularly in perception. Reduced post-test variability indicated more equitable learning outcomes. User satisfaction was high, with 64% of participants reporting satisfaction with their phonetic progress and 91% stating they would recommend the platform. These findings highlight the educational effectiveness, accessibility, and motivational value of e-SoundWay, reinforcing the role of serious games and multimodal technologies in delivering inclusive and engaging pronunciation instruction.
تدمد:2414-4088
DOI:10.3390/mti9060054
المصدر:Advanced Technologies & Aerospace Database