Multimedia Computer-Based Lessons on Programming with Scratch in Technology Integrated with the TGT Cooperative Learning Technique to Enhance Learning Achievement and Teamwork Ability of Thai Grade 7 Students

I tiakina i:
Ngā taipitopito rārangi puna kōrero
I whakaputaina i:Higher Education Studies vol. 15, no. 2 (2025), p. 349
Kaituhi matua: Sakorn, Wanicha
Ētahi atu kaituhi: Srikram, Jirawan, Sarnkong, Rattikan, Khamhong, Nuanhong
I whakaputaina:
Canadian Center of Science and Education
Ngā marau:
Urunga tuihono:Citation/Abstract
Full text outside of ProQuest
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003 UK-CbPIL
022 |a 1925-4741 
035 |a 3227888015 
045 2 |b d20250101  |b d20251231 
084 |a EJ1471251 
100 1 |a Sakorn, Wanicha 
245 1 |a Multimedia Computer-Based Lessons on Programming with Scratch in Technology Integrated with the TGT Cooperative Learning Technique to Enhance Learning Achievement and Teamwork Ability of Thai Grade 7 Students 
260 |b Canadian Center of Science and Education  |c 2025 
513 |a Report Article 
520 3 |a The purposes of the current study were to examine the effectiveness of the multimedia computer-based lessons on programming with Scratch in Technology integrated with the TGT cooperative learning technique based on the 80/80 efficiency criterion, to compare the learning achievement of Grade 7 students between those taught using multimedia computer-based lessons integrated with TGT and those taught using traditional instructional methods, to investigate the teamwork skills of Grade 7 students when learning through multimedia computer-based lessons integrated with the TGT cooperative learning technique, and to explore students' satisfaction with the multimedia computer-based lessons integrated with the TGT cooperative learning technique. The study employed experimental research design, comparing the learning achievement and teamwork skills of students who learned with Scratch and TGT (n=40) to those who received traditional instruction (n=40). The research instruments included a Scratch-TGT integrated learning plan, a learning achievement test, a teamwork skills assessment, and a student satisfaction questionnaire. The findings indicated that the Scratch and TGT integrated learning approach was highly effective. The process and product effectiveness scores met the 80/80 efficiency criterion, and the experimental group outperformed the control group in learning achievement. Additionally, students' teamwork skills were rated at a very high level. Student satisfaction was also at a very high level, which indicates positive engagement with the integrated approach. 
653 |a Multimedia Instruction 
653 |a Computer Assisted Instruction 
653 |a Computer Science Education 
653 |a Programming 
653 |a Programming Languages 
653 |a Technology Integration 
653 |a Cooperative Learning 
653 |a Academic Achievement 
653 |a Teamwork 
653 |a Middle School Students 
653 |a Grade 7 
653 |a Achievement Tests 
653 |a Student Satisfaction 
653 |a Educational Games 
653 |a Competition 
700 1 |a Srikram, Jirawan 
700 1 |a Sarnkong, Rattikan 
700 1 |a Khamhong, Nuanhong 
773 0 |t Higher Education Studies  |g vol. 15, no. 2 (2025), p. 349 
786 0 |d ProQuest  |t ERIC 
856 4 1 |3 Citation/Abstract  |u https://www.proquest.com/docview/3227888015/abstract/embedded/ZKJTFFSVAI7CB62C?source=fedsrch 
856 4 0 |3 Full text outside of ProQuest  |u https://doi.org/10.5539/hes.v15n2p349