Marougkas, A., Troussas, C., Krouska, A., & Sgouropoulou, C. (Dec 2025). An adaptive virtual reality game for programming education using fuzzy cognitive maps and pedagogical models. Smart Learning Environments. https://doi.org/10.1186/s40561-025-00392-3
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Cita Chicago Style (17a ed.)
Marougkas, Andreas, Christos Troussas, Akrivi Krouska, y Cleo Sgouropoulou. "An Adaptive Virtual Reality Game for Programming Education Using Fuzzy Cognitive Maps and Pedagogical Models."
Smart Learning Environments Dec 2025. https://doi.org/10.1186/s40561-025-00392-3.
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Cita MLA (9a ed.)
Marougkas, Andreas, et al. "An Adaptive Virtual Reality Game for Programming Education Using Fuzzy Cognitive Maps and Pedagogical Models."
Smart Learning Environments, Dec 2025, https://doi.org/10.1186/s40561-025-00392-3.
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