Quantum Simulation of Simple Many-Body Dynamics
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| Veröffentlicht in: | arXiv.org (Jul 13, 2010), p. n/a |
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| 1. Verfasser: | |
| Veröffentlicht: |
Cornell University Library, arXiv.org
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| Online-Zugang: | Citation/Abstract Full text outside of ProQuest |
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| 001 | 2087525368 | ||
| 003 | UK-CbPIL | ||
| 022 | |a 2331-8422 | ||
| 035 | |a 2087525368 | ||
| 045 | 0 | |b d20100713 | |
| 100 | 1 | |a Fan, Yale | |
| 245 | 1 | |a Quantum Simulation of Simple Many-Body Dynamics | |
| 260 | |b Cornell University Library, arXiv.org |c Jul 13, 2010 | ||
| 513 | |a Working Paper | ||
| 520 | 3 | |a Quantum computers could potentially simulate the dynamics of systems such as polyatomic molecules on a much larger scale than classical computers. We investigate a general quantum computational algorithm that simulates the time evolution of an arbitrary non-relativistic, Coulombic many-body system in three dimensions, considering only spatial degrees of freedom. We use a simple discretized model of Schrodinger evolution and discuss detailed constructions of the operators necessary to realize the scheme of Wiesner and Zalka. The algorithm is simulated numerically for small test cases, and its outputs are found to be in good agreement with analytical solutions. | |
| 653 | |a Exact solutions | ||
| 653 | |a Mathematical models | ||
| 653 | |a Quantum computers | ||
| 653 | |a Polyatomic molecules | ||
| 653 | |a Evolutionary algorithms | ||
| 653 | |a Computer simulation | ||
| 653 | |a Three dimensional bodies | ||
| 773 | 0 | |t arXiv.org |g (Jul 13, 2010), p. n/a | |
| 786 | 0 | |d ProQuest |t Engineering Database | |
| 856 | 4 | 1 | |3 Citation/Abstract |u https://www.proquest.com/docview/2087525368/abstract/embedded/6A8EOT78XXH2IG52?source=fedsrch |
| 856 | 4 | 0 | |3 Full text outside of ProQuest |u http://arxiv.org/abs/0901.4163 |