Asynchronous Training of Mixed-Role Human Actors in a Partially-Observable Environment

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Bibliografiske detaljer
Udgivet i:arXiv.org (Dec 23, 2024), p. n/a
Hovedforfatter: Kimberlee Chestnut Chang
Andre forfattere: Jensen, Reed, Paleja, Rohan, Polk, Sam L, Seater, Rob, Jackson Steilberg, Curran Schiefelbein, Scheldrup, Melissa, Gombolay, Matthew, Ramirez, Mabel D
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Cornell University Library, arXiv.org
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022 |a 2331-8422 
035 |a 3149109007 
045 0 |b d20241223 
100 1 |a Kimberlee Chestnut Chang 
245 1 |a Asynchronous Training of Mixed-Role Human Actors in a Partially-Observable Environment 
260 |b Cornell University Library, arXiv.org  |c Dec 23, 2024 
513 |a Working Paper 
520 3 |a In cooperative training, humans within a team coordinate on complex tasks, building mental models of their teammates and learning to adapt to teammates' actions in real-time. To reduce the often prohibitive scheduling constraints associated with cooperative training, this article introduces a paradigm for cooperative asynchronous training of human teams in which trainees practice coordination with autonomous teammates rather than humans. We introduce a novel experimental design for evaluating autonomous teammates for use as training partners in cooperative training. We apply the design to a human-subjects experiment where humans are trained with either another human or an autonomous teammate and are evaluated with a new human subject in a new, partially observable, cooperative game developed for this study. Importantly, we employ a method to cluster teammate trajectories from demonstrations performed in the experiment to form a smaller number of training conditions. This results in a simpler experiment design that enabled us to conduct a complex cooperative training human-subjects study in a reasonable amount of time. Through a demonstration of the proposed experimental design, we provide takeaways and design recommendations for future research in the development of cooperative asynchronous training systems utilizing robot surrogates for human teammates. 
653 |a Design analysis 
653 |a Design of experiments 
653 |a Task scheduling 
653 |a Real time 
653 |a Teams 
653 |a Task complexity 
653 |a Human performance 
700 1 |a Jensen, Reed 
700 1 |a Paleja, Rohan 
700 1 |a Polk, Sam L 
700 1 |a Seater, Rob 
700 1 |a Jackson Steilberg 
700 1 |a Curran Schiefelbein 
700 1 |a Scheldrup, Melissa 
700 1 |a Gombolay, Matthew 
700 1 |a Ramirez, Mabel D 
773 0 |t arXiv.org  |g (Dec 23, 2024), p. n/a 
786 0 |d ProQuest  |t Engineering Database 
856 4 1 |3 Citation/Abstract  |u https://www.proquest.com/docview/3149109007/abstract/embedded/ZKJTFFSVAI7CB62C?source=fedsrch 
856 4 0 |3 Full text outside of ProQuest  |u http://arxiv.org/abs/2412.17954