Leveraging Grammarware for Active Video Game Development
Guardat en:
| Publicat a: | Applied Sciences vol. 15, no. 8 (2025), p. 4253 |
|---|---|
| Autor principal: | |
| Altres autors: | , , , |
| Publicat: |
MDPI AG
|
| Matèries: | |
| Accés en línia: | Citation/Abstract Full Text + Graphics Full Text - PDF |
| Etiquetes: |
Sense etiquetes, Sigues el primer a etiquetar aquest registre!
|
MARC
| LEADER | 00000nab a2200000uu 4500 | ||
|---|---|---|---|
| 001 | 3194489662 | ||
| 003 | UK-CbPIL | ||
| 022 | |a 2076-3417 | ||
| 024 | 7 | |a 10.3390/app15084253 |2 doi | |
| 035 | |a 3194489662 | ||
| 045 | 2 | |b d20250101 |b d20251231 | |
| 084 | |a 231338 |2 nlm | ||
| 100 | 1 | |a Črepinšek Matej | |
| 245 | 1 | |a Leveraging Grammarware for Active Video Game Development | |
| 260 | |b MDPI AG |c 2025 | ||
| 513 | |a Journal Article | ||
| 520 | 3 | |a This paper presents a grammarware-based approach to developing active video games (AVGs) for sensor-driven training systems. The GCGame domain-specific language (DSL) is introduced to define game logic, sensor interactions, and timing behavior formally. This approach ensures cross-platform consistency, supports real-time configurability, and simplifies the integration of optimization and visualization tools. The presented system, called GCBLE, serves as a case study, demonstrating how grammarware enhances modularity, maintainability, and adaptability in real-world physical interaction applications. The results highlight the potential of a DSL-driven design to bridge the gap between developers and domain experts in embedded interactive systems. | |
| 653 | |a Software | ||
| 653 | |a Embedded systems | ||
| 653 | |a Computer & video games | ||
| 653 | |a Software development | ||
| 653 | |a Collaboration | ||
| 653 | |a Optimization | ||
| 653 | |a Sensors | ||
| 653 | |a Flexibility | ||
| 653 | |a Adaptation | ||
| 653 | |a Design | ||
| 653 | |a Connectivity | ||
| 653 | |a Algorithms | ||
| 653 | |a Efficiency | ||
| 653 | |a Case studies | ||
| 700 | 1 | |a Kosar Tomaž | |
| 700 | 1 | |a Moravec Matej | |
| 700 | 1 | |a Ravber Miha | |
| 700 | 1 | |a Mernik Marjan | |
| 773 | 0 | |t Applied Sciences |g vol. 15, no. 8 (2025), p. 4253 | |
| 786 | 0 | |d ProQuest |t Publicly Available Content Database | |
| 856 | 4 | 1 | |3 Citation/Abstract |u https://www.proquest.com/docview/3194489662/abstract/embedded/6A8EOT78XXH2IG52?source=fedsrch |
| 856 | 4 | 0 | |3 Full Text + Graphics |u https://www.proquest.com/docview/3194489662/fulltextwithgraphics/embedded/6A8EOT78XXH2IG52?source=fedsrch |
| 856 | 4 | 0 | |3 Full Text - PDF |u https://www.proquest.com/docview/3194489662/fulltextPDF/embedded/6A8EOT78XXH2IG52?source=fedsrch |