Augmented Reality in CLIL Settings: Enhancing Language and Content Integration

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Xehetasun bibliografikoak
Argitaratua izan da:Contemporary Educational Technology vol. 17, no. 2 (2025)
Egile nagusia: Belda-Medina, Jose
Argitaratua:
Contemporary Educational Technology
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Sarrera elektronikoa:Citation/Abstract
Full Text - PDF
Full text outside of ProQuest
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035 |a 3206890946 
045 2 |b d20250101  |b d20251231 
084 |a EJ1470017 
100 1 |a Belda-Medina, Jose 
245 1 |a Augmented Reality in CLIL Settings: Enhancing Language and Content Integration 
260 |b Contemporary Educational Technology  |c 2025 
513 |a Tests/Questionnaires Report Article 
520 3 |a This study investigates the impact of augmented reality (AR) on vocabulary and content learning, as well as attitudes, in a content and language integrated learning (CLIL) setting. The research, based on convenience sampling, involved 162 secondary education students from three schools, divided into an experimental group (EG) and a control group (CG). The EG engaged in AR-based activities, while the CG used traditional handbook activities. The study's objectives included evaluating the effectiveness of AR in enhancing learning outcomes and examining student attitudes toward AR. A quasi-experimental design was employed, incorporating pre- and posttests and surveys. Results indicated that the EG showed significantly better retention and understanding of English vocabulary and content compared to the CG, suggesting that AR can enhance educational outcomes. Additionally, students in the EG reported higher levels of engagement and motivation, highlighting AR's potential to improve student attitudes towards learning. These findings suggest that integrating AR into CLIL settings can provide substantial educational benefits, warranting further exploration and implementation in diverse educational contexts. 
653 |a Content and Language Integrated Learning 
653 |a Simulated Environment 
653 |a Vocabulary Development 
653 |a Language Acquisition 
653 |a Second Language Learning 
653 |a Secondary School Students 
653 |a Program Effectiveness 
653 |a English (Second Language) 
653 |a Retention (Psychology) 
653 |a Learner Engagement 
653 |a Learning Motivation 
653 |a Student Attitudes 
653 |a Computer Simulation 
653 |a Computer Attitudes 
773 0 |t Contemporary Educational Technology  |g vol. 17, no. 2 (2025) 
786 0 |d ProQuest  |t ERIC 
856 4 1 |3 Citation/Abstract  |u https://www.proquest.com/docview/3206890946/abstract/embedded/6A8EOT78XXH2IG52?source=fedsrch 
856 4 0 |3 Full Text - PDF  |u https://www.proquest.com/docview/3206890946/fulltextPDF/embedded/6A8EOT78XXH2IG52?source=fedsrch 
856 4 0 |3 Full text outside of ProQuest  |u http://eric.ed.gov/?id=EJ1470017