MARC

LEADER 00000nab a2200000uu 4500
001 3286275988
003 UK-CbPIL
022 |a 2227-7102 
022 |a 2076-3344 
024 7 |a 10.3390/educsci15121683  |2 doi 
035 |a 3286275988 
045 2 |b d20250101  |b d20251231 
084 |a 231457  |2 nlm 
100 1 |a Lazarinis Fotis 
245 1 |a Embedding Math Problems in Cultural City Tours to Increase Student Engagement and Inclusion 
260 |b MDPI AG  |c 2025 
513 |a Journal Article 
520 3 |a This paper aims to investigate whether embedding mathematical problems in cultural tours around cities can effectively increase student engagement, enhance knowledge retention, and promote inclusivity among students with varying abilities. First, we present the content development process and then the evaluation process with the participation of 78 high school students and six teachers. Quantitative data were collected through pre- and post-tour questionnaires, while qualitative data were gathered through teacher interviews to evaluate engagement, knowledge acquisition, and inclusivity. The results indicate that the pedagogical tours significantly enhance student engagement and foster collaboration among students of different abilities. This study contributes to the development of innovative pedagogical approaches by integrating storytelling, gamification elements, and real-world contexts to make mathematics learning more engaging. 
651 4 |a Greece 
653 |a Historical analysis 
653 |a Problem solving 
653 |a Teaching 
653 |a Pedagogy 
653 |a Students 
653 |a Collaboration 
653 |a Computer science 
653 |a Narratives 
653 |a Interdisciplinary aspects 
653 |a Mathematics education 
653 |a Storytelling 
653 |a Mathematical problems 
653 |a Teachers 
653 |a Science education 
653 |a Greek civilization 
653 |a Design 
653 |a Gamification 
653 |a Learning 
653 |a Philosophers 
653 |a Cities 
653 |a Quantitative analysis 
653 |a Qualitative research 
653 |a Learning Activities 
653 |a Critical Thinking 
653 |a Experiential Learning 
653 |a Learning Motivation 
653 |a Active Learning 
653 |a Computer Science Education 
653 |a Learning Experience 
653 |a Student Experience 
653 |a Arithmetic 
653 |a Mathematics Activities 
653 |a Student Motivation 
653 |a Evaluative Thinking 
653 |a Algebra 
653 |a Cultural Influences 
653 |a Mathematical Models 
653 |a Interdisciplinary Approach 
653 |a Educational Experience 
653 |a Educational Environment 
653 |a Mathematical Concepts 
653 |a Learner Engagement 
653 |a Game Based Learning 
653 |a Educational Needs 
653 |a Educational Strategies 
773 0 |t Education Sciences  |g vol. 15, no. 12 (2025), p. 1683-1701 
786 0 |d ProQuest  |t Education Database 
856 4 1 |3 Citation/Abstract  |u https://www.proquest.com/docview/3286275988/abstract/embedded/L8HZQI7Z43R0LA5T?source=fedsrch 
856 4 0 |3 Full Text + Graphics  |u https://www.proquest.com/docview/3286275988/fulltextwithgraphics/embedded/L8HZQI7Z43R0LA5T?source=fedsrch 
856 4 0 |3 Full Text - PDF  |u https://www.proquest.com/docview/3286275988/fulltextPDF/embedded/L8HZQI7Z43R0LA5T?source=fedsrch