From gaming to reality: effectiveness of skills transfer from competitive sandbox gaming environment to near and far contexts
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| Yayımlandı: | International Journal of Educational Technology in Higher Education vol. 22, no. 1 (Dec 2025), p. 1 |
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| Baskı/Yayın Bilgisi: |
Springer Nature B.V.
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| Konular: | |
| Online Erişim: | Citation/Abstract Full Text - PDF |
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