Low-tech serious games in higher education: bridging the digital divide and enhancing student thinking and performance
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| Publikašuvnnas: | Humanities & Social Sciences Communications vol. 12, no. 1 (Dec 2025), p. 111 |
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| Almmustuhtton: |
Springer Nature B.V.
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| Fáttát: | |
| Liŋkkat: | Citation/Abstract Full Text Full Text - PDF |
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